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Netflix working on technology that allows viewers to choose plot points




Netflix, the TV-streaming company behind hit shows such as The Crown and House Of Cards, is working on ways to give viewers control of key plot decisions.

A source said: "We’re doing work on branch narratives so you are actually making choices as you watch. All the content will be there, and then people will have to get through it in different ways.

"We’ll see how it plays out. It’s an experiment. We’ll see if it gets much success. For creators, it’s new territory."
Actors would film numerous alternate plot segments in advance, letting viewers choose which route to take through the story.

The most complex versions could turn back on themselves, so viewers could in theory watch dramas that are "infinite.”
Netflix will run a trial with choose-your-own-adventure shows for children later this year, based on an established character.
If they are successful, it will use the format for TV programmes aimed at adults. It has not said whether it would apply the format to established series, or use it exclusively for new ones.

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100 demos, 50 pitches, and a year with AR and VR: What we’ve learned
Madrona Venture Group gives us some of its takeaways from its first year in VR. What were consumers’ first reactions to the products and content? Where should the companies betting on the future of VR go from here? After over 50 unique VR/AR demos, Madrona takes a look back.

Europe’s virtual reality sector has grown to nearly 300 companies
Europe’s booming virtual reality ecosystem now consists of nearly 300 companies, according to the first European Virtual Reality landscape released by The Venture Reality Fund and France’s LucidWeb.

Adobe's path to entering the Virtual Reality story
The future of technology, so say the sages, is invisibility. The point being that the digital reality and the physical reality are merging. Technology has cozied up to us, surrounds us and, at higher rates, might even enter us. Virtual reality feels like the motion goes the other way: We enter technology.

Visual Effects made the return of some iconic Star Wars characters possible
The Academy of Motion Picture Arts and Sciences released its shortlist of 10 movies that will vie this year for the best visual effects and Rogue One: A Stars Wars Story made the cut. But when members of the visual effects branch meet to review footage from the film, they’ll have more to consider than just the new planets and warring spacecraft that have been created for the film.

Hollywood is terrible at making video game movies
Four successful video game series produced 4 unsuccessful movie adaptations. What gives? 2016 could have been the year that movies based on video games finally leveled up. Instead it was the year that Hollywood proved over and over again that it can’t make a video game movie that’s any good.

Netflix will double its original series in 2017
2017’s Netflix’s original programming lineup will grow to up to 1,000 hours, more than doubling from 2016, and “that’s a conservative measure right now,” said Sarandos, speaking at the UBS Global Media & Communications Conference in New York.

Get ready for multisensory Virtual Reality
While the typical VR rig only deals with the senses of sight and sound, our bodies and brains engage with the world around us with a full suite of senses. By mapping other sensory experiences to VR experiences, developers could make things far more realistic and increase the devices' powers of teleportation.

Episodic virtual reality content is the future of VR
What was television like before episodic narratives? The development of serialized content transformed traditional entertainment media and virtual reality startups are now hoping it will do the same for their market.

Bollywood explores different ways to tell movie stories
Hollywood has been using film tie-ins – such as comics books, animated TV shows, video games and novelisations – for years to help movies reach wider audiences or expand their stories. Bollywood, however, has been slow to get in on the act. One growing Indian film franchise is now hoping to show others how it is done.

Film company co-founder on turning passion into profit
When Simon Kreitem shot a documentary about the final moments leading up to the launch of London’s O2 Arena, he was well aware that it could also be the final moments of his film company.

Why you'll be able to watch new movies at home sooner than ever
Movie fans will soon be able to watch their favorite flicks at home much sooner after they hit theaters. In a potential boon to users of Apple TV, Roku and other online set-top boxes, Hollywood studios are negotiating to reduce the so-called theatrical window to just two to four weeks after a movie’s release, according to one analyst.

Oculus is breaking every rule, in a bid to make virtual reality better
Oculus is a company that refuses to play by the rules. After finally launching its consumer headset, the Oculus Rift, back in March, the company is now preparing to launch another piece of consumer hardware, the Oculus Touch controllers.

The accelerating inspiration cycle
Dean Takahashi moderated a panel on the connection and inspiration happening between games, sci-fi, and real world tech at the Montreal International Game Summit. Panelists included Jonathan Morin, creative director at Ubisoft Montreal; Sebastian Alvarado, cofounder of Thwacke Consulting, science advisor for video games; and Andre Vu, executive brand director for the Deus Ex franchise at Eidos Montreal.

Exporting Saudi Arabian culture through film
A new initiative has Saudi Arabia introducing a generation of young filmmakers to Hollywood, while offering Americans a glimpse into their enigmatic culture. Despite a lack of commercial cinemas, film schools, or studio systems, a grassroots filmmaking scene is rapidly emerging in Saudi Arabia.

Nabil Elderkin: the man who captures the stars for album covers and music videos
Kanye West, the Weeknd and Bon Iver all owe a large part of their visual identity to the man who shoots their album covers and videos. Now, with a forthcoming movie, Nabil Elderkin has set his sights on Hollywood.

How TV shows are made
2016 has provided a bumper crop of compelling TV content. And all of it has to actually get written, shot, edited and distributed. BGR caught up some of the folks at CBS Digital, a creative studio and production entity within the CBS Television City studio complex in LA to get a look behind the scene.

Hollywood needs a new timetable to avoid the year-end glut
Academy Awards attention is supposed to help the movie business. But the math isn’t adding up. This year, there will be 15 films opening Dec. 21-28. That’s more than double the number from 2015. In November and December, 44 films will open, up from 34 last year.

Google’s Pixel campaign is bringing its brand reputation to hardware
It's so simple. That search bar. It's just a blank rectangle, and yet as soon as we see it, we know exactly what it is, what it's for, and how it's become an integral part of our everyday life. That search bar is also the star of Google's newest global campaign to pitch its newest foray into hardware, the Pixel smartphone.

Lessons that video games could learn from television drama
Game designer and programmer Brie Code wrote an interesting opinion piece for GamesIndustry.Biz, entitled “video games are boring.” The article questioned pretty much all our assumptions about what games are, how they work and what they can do.

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